Incoming adventurers of Pelor's Light
I am Corybas, third son to the Duke of Thorne, and I’ll be your Guild contact here. Generally we keep things running on an open basis, but there are some ground rules we’ve got to get out of the way before you jump into things and get yourselves killed. You’re the third ship of adventurers to come out this way and I’ve already seen better men and women taken by this damned place. I’ve reviewed your details and I’ve got to say you’re a varied bunch —— criminals, exiles, scholars, hopeful heroes —— but there’s something here for all of you if you can keep your heads on your shoulders.
First, the Guild’s primary focus is to protect the working people of Shaleton. If we lose the town, the empire loses its sole entry point through the Stonewall Peaks, and you lose your safe place to eat and sleep.
There’s a zero-tolerance policy on criminal activity within Shaleton; the wilds here may be lawless, but the Guild isn’t. What you do on-mission is your prerogative so long as you complete your objective, but once you’re back here I expect you to stand in line.
Official requests and threats will be posted on a list outside the Guild Hall. If you choose to chase unsubstantiated rumors of the locals or your fellow adventurers, those will be located on the board in the Bleeding Heart Tavern, but don’t expect everything there to turn out to be true. Once you’ve decided on a quest, it’s up to you to organize an adventuring party amongst yourselves and alert me to your intentions to pursue it. If you’re lucky enough to make it back alive and you’ve brought proof of your job, I’ll dish out whatever payment I listed on the board. You get to keep any loot you find to do with as you please —— keep it for yourself, trade it with the other adventurers, or find someone here who has use for it.
If you're the free-hearted sort, you're also welcome to head off in pursuit of your own whims. Once you've gotten in the swing of things that'll probably be your go-to method of finding work. It's a more lucrative business, anyways.
Your lives are in your own hands, adventurers, and we all benefit from your success. Impress me. Become the heroes you came here to be.